Unwrapped 3D Model (WIP)

Before you texture a model it needs to be "unwrapped" the checkered texture is placed to make sure that once the texture does come in that doesn't deform on the model.  Essentially, if the checkers are deformed and uneven, your texture will be deformed and uneven.  When these pictures where posted, the one of the hands hasn't been fixed yet.  AAAAA...so close to finishing!  Took most of the day!  Then I can enjoy the fun part of texturing...oh, I can't wait.


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